Environment Study
I came across some great concept art by Marcel Van Vuuren that he did for Star Citizen a while back and it really inspired me.
So I put this scene together giving it my own twist. I also shared some images of the assets I made for the scene just for fun.
On the plus side this gave me the chance to play around with parallax occlusion mapping in unreal.
If I find some time I'd like to go back and further polish things out and make it an actual playable level.